1663 issues found

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When you want the local (or world) rotation of a bone from an Avatar. You mostly want it without the rig init rotation.
Ex: if you go to the edit motion layer > FK you see that the rotation for a certain bone is zeroed out. So if you get a qauternion rotation you should get [0,0,0,1]. But currently...More
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Submitted by The-any-Key

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When you set an angle like 359 degrees on frame 1 with code like this:
control=transform_settings.GetControl("Rotation/RotationZ")
control.SetValue(RLPy.RTime(time_value), float(math.radians(rot_z)))...More
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Submitted by The-any-Key

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When you only change rotation with: .SetData("Rotation/RotationX"...
Even if you press the play button and try hide and unhide the object the keys wont show until you save and re-load the project....More
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Submitted by The-any-Key

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Hello, I have been running into an issue. I bought the RTX 2080 because it renders IRay faster. And it normally works just fine but the past few days I have been running into issues. iClone either crashes when I attempt to render Iray (the iray window starts off black, loads and then iclone...More
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Submitted by Dorothy Jean

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Would be amazing if there was a bridge from iClone to Zbrush too (not just CC3)
That way we can create and import any prop faster into iClone.
Would be great also if the layers on Zbrush(morphs) transfers to iClone too...More
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Submitted by ahingel

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Since I updated to 7.7 IClone crashes when I mark a post effect in the timeline.
In general I experience increased crashes when working with the timeline and curve editor (memory can't be read - as per screenshot).
To replicate only a simple post effect needs to be created in a new scene and...More
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Bug
Submitted by elMartino

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Hello RL,
I kindly ask if it is possible to increase the maximum number of trees that can be planted with the gardening tool: today it is limited to 50 and you can imagine that if we want to populate a wide region, we should have the possibility to plant at least 1000 trees or more.
Can you...More
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Submitted by RobertoColombo

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When use acculips with audio file : both : recorded by microphone or audio imported, I get this error message : failed to align a text....More
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Submitted by charly Rama

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I have applied to a plane, a video as diffuse texture. In the viewport plays correct. But when I render it, the video doesnt appear! I tried with png sequence and video format, same result on both.
The video diffuse is only 1080x1080 mp4 in 30fps. (also tried it in 24 fps)
I cant send you...More
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Submitted by ahingel

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Root motion need to be added to Unity export as well. I saw the post on the Ue4 export and need root motion in Unity as well....More
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Submitted by grps.inc