1662 issues found

1

Votes
Assigned
Currently, when Prop Puppet is used to animate a child object, the position and orientation of the parent object seems to be ignored. For example:
1) Create 2 primitives, Parent and Child.
2) Attach Child to Parent....More
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Submitted by Hookflash

0

Votes
Assigned
Set iRay Render Mode to PhotoReal
Open up iRay Compositing Elements section.
Observe the AO / Ambient Occlusion channel is missing from the available channels UI,...More
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Submitted by JohnLiebe

0

Votes
Released
If I put 1 to 1800 as my total frames, when on frame 1, I play, it will stop following the playhead when frame 1639 appears in the visible range and the playhead just keeps playing out of view....More
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Bug
Submitted by Dragonskunk

0

Votes
Closed
This is a formal request to make the Feedback Tracker link on the Forum much more prominent.
WHY:
- Several times people have stated they were unware of the Feedback Tracker, and did not know where to access it....More
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Submitted by justaviking

0

Votes
Not Reproducible
What a nightmare! I've installed iclone 7.9 update and Iclone Live link new update 1.2 (auto setup) + Unreal 4.26.1 Live Link update 1.3 and ...
Nothing works!
UE output log error: "Live Link: Warning: (01) Upgrade your code. Curve elements count has changed from the previous frame. That will...More
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Submitted by ziolut34

2

Votes
Active
When trying to have a character look at one of its body parts, or an object linked or attached to it, I get the message "Look-at failed. Selected item cannot look at sub-object of itself". It would be VERY hand if we could look at such objects. I may be wrong, but it seems that in an earlier...More
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Submitted by bobu2357

0

Votes
Assigned
I have multiple GPUs, both Nvidia GeForce GTX Titan and Nvidia GeForce GTX Titan Black. Drivers are up to date. They both worked with the Iray render 1.41. Like the other posts, the GPUs show up in the hardware settings but when previewing or rendering, it says GPU- None and doesn't use them...More
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Submitted by Iz3D

0

Votes
Released
The bone edit mode, within the edit motion layer tool, no longer works when I select the bones from the viewport since the update. I was able to do so in iClone7.7 with no issues.
The FK mode works fine, but the IK mode does not. It makes selecting and editing the extended bones easier....More
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Submitted by danielchardy

0

Votes
Released
I think this was a problem for any version of iClone 7
Spot Shadow, when attached to a character would disappear from the scene manager.
It is no longer appearing in the Light tree, nor under the Character tree....More
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Bug
Submitted by 4u2ges

0

Votes
Released
Iclone 7.2 crashes when trying to export a .png render
Whenever I render a sequence of images and try to create a new folder or sub folder to place the image into, 7.2 instantly crashes.
-----------some apparently reported this for windows 7 THIS IS NOT SOLVED IN WINDOWS 7...More
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Submitted by 3d guy1