1662 issues found

2

Votes
Active
I edit the mocap animation and export it to fbx, it drawn differently from the animation shown in iclone.
When I use unreal live link, it looks fine, but fbx export causes the animation to shift slightly. This problem usually occurs badly in the neck or arms.
It occurs in both Unreal or Cinema4d...More
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Submitted by iamso029

0

Votes
Released
Run iClone.
Press Ctrl+7, Ctrl+F11.
The Windows system menu is on the screen (Clipboard01.jpg). The video player in full screen mode overrides the Windows system menu (Clipboard02.jpg)....More
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Submitted by dogged2003

0

Votes
Released
I think this was a problem for any version of iClone 7
Spot Shadow, when attached to a character would disappear from the scene manager.
It is no longer appearing in the Light tree, nor under the Character tree....More
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Bug
Submitted by 4u2ges

0

Votes
Released
I have applied to a plane, a video as diffuse texture. In the viewport plays correct. But when I render it, the video doesnt appear! I tried with png sequence and video format, same result on both.
The video diffuse is only 1080x1080 mp4 in 30fps. (also tried it in 24 fps)
I cant send you...More
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Submitted by ahingel

0

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Released
If I put 1 to 1800 as my total frames, when on frame 1, I play, it will stop following the playhead when frame 1639 appears in the visible range and the playhead just keeps playing out of view....More
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Bug
Submitted by Dragonskunk

0

Votes
Assigned
Well, title say is all. Iray mirror.mdl, when assigned to the materials (as well as mirror made with just roughness and metallic maps), would currently reflect IBL image (see attached slide)
I believe the inconsistency between IBL and SKY has been there for a while now.
I also believe this...More
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Submitted by 4u2ges

0

Votes
Active
After getting lost and confused with its objects management, I would love to suggest Iclone developers to add these there functions:
search object by name in the scene and bring the cursor to its location. Before inserting adding any prop, please allow the user to specify where the new prop...More
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Submitted by sombat.khruathong

0

Votes
Released
With a non standard character when you swap it for a different non standard character all expressiveness values are at a 100% on the character even as the values on the face key panel expression values is correct.
To make the character match the values of the keyframes, I have click on every...More
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Bug
Submitted by Dragonskunk

0

Votes
Released
The bone edit mode, within the edit motion layer tool, no longer works when I select the bones from the viewport since the update. I was able to do so in iClone7.7 with no issues.
The FK mode works fine, but the IK mode does not. It makes selecting and editing the extended bones easier....More
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Submitted by danielchardy

2

Votes
Active
iClone's 360 export is fantastic, but it would be even better if it could export stereoscopic 360 video....More
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Submitted by jasonjbrown