1662 issues found

0

Votes
Not a Bug
I've exported tracked cameras with a reference mesh from Blackmagic Design Fusion to iClone and it's absolutely critical to have both the camera and a reference object the same size & position when imported. We can import and set the scale of a camera but the objects don't have the same feature...More
  •  5
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Submitted by Ascensi

0

Votes
Released
If you load Iclone and then perform a "NEW" project and the press the "EFFECT" TAB in the timeline. Iclone crashes....More
  •  0
  •  1097
Bug
Submitted by paro_3453

2

Votes
Active
I edit the mocap animation and export it to fbx, it drawn differently from the animation shown in iclone.
When I use unreal live link, it looks fine, but fbx export causes the animation to shift slightly. This problem usually occurs badly in the neck or arms.
It occurs in both Unreal or Cinema4d...More
  •  2
  •  1097
Submitted by iamso029

0

Votes
Active
I've been trying to use an animation from iClone 7 on multiple CC3 characters in unity. The character exported with the animation (which is used in the animation controller) works just fine, and looks like it does in iClone.
The characters from CC3 however, has problems around the knee area...More
  •  1
  •  1097
Submitted by Attensi AS

0

Votes
Active
On the Tonemapper Template menu, if you pick one, there is no obvious way to return it to the original default setting.
I had to open a new project to discover that the default template is "dscs315," which appears a long way down the list, and a user would never guess that was the original...More
  •  1
  •  1097
Submitted by justaviking

0

Votes
Active
Had been stable up to that point. Now, randomly crashes anytime whether going through menus, building scenes, or just generally loading avatars....More
  •  1
  •  1097
Bug
Submitted by moosejaw45

0

Votes
Active
I tried the trial of faceware and the results were horrible. Does this system track based on skin color? I have dark brown skin...are darker skin tones not conducive to how the faceware system is calibrated?...More
  •  1
  •  1096
Submitted by jesims1964

0

Votes
Active
I have selected the chic avatar, As a plain avatar script is available in the Modify Panel, When I load the Bow and arrows to the Chick, Script is not Available. I would like to have the Chick avatar Attack to giant rats, The turn and talk to other avatars of who she is. Also am I in the...More
  •  0
  •  1095
Submitted by scarimike

3

Votes
Active
What if you were able to mute one part of the motion clip. For instance, you mute the legs part of the motion clip, so when you blend the motion clip with another motion clip (exp arms) it would give you the ability to combine the motion clips. I attached an image to make it clearer....More
  •  6
  •  1094
Submitted by megaoutput

0

Votes
Not a Bug
When it exports the items they are exported as single items of a group not a whole FBX like in the tutorials. For example, if using the Walls and Towers kit in iClone and I add pieces like a door, steps and balcony. When I export it, it exports as three items of a group not one complete FFBX...More
  •  3
  •  1094
Submitted by SagaStudios