1663 issues found

2

Votes
Not Reproducible
Without HDR the render output is exact but with it on it renders blurry and super light (hazy) -never rendering the color levels, sharpness & contrast as seen in the viewport. Perhaps a clue and part of the fix to the issue is to set the HDR "brightness threshold" set to 150 -it renders almost...More
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Submitted by Ascensi

0

Votes
Released
The Auxiliary light causes all kinds of renders anomalies, things like flicker and strobe effects and looks horrible every time.
The Auxiliary light should be automatically disabled when rendering when Final Render is ticked.
Then the aux light should return to its previous mode after rendering...More
  •  1
  •  1446
Bug
Submitted by Dragonskunk

0

Votes
Active
It would be good to get the selected bones from Face puppet editor....More
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Submitted by The-any-Key

0

Votes
Released
When you get an objects morph component with object.GetMorphComponent()
Then you start add keys with AddKey all works fine.
But when you have added around 50 keys to the timeline with around 18 different morps per frame. The call to AddKey becomes slower and slower....More
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Submitted by The-any-Key

0

Votes
Closed
Hi...iclone crashes when selecting maps and avatars. upon relaunching the program (not computer) iclone doesn't function. The only way iclone will start to work is a restart of the computer. Also I have two 2080ti RTX cards with an NVLINK and it does not work well. In fact it slows down iclone...More
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Bug
Submitted by charles329

0

Votes
Released
My water script dos run well, but if I load a new project, when the script is running, it dos crash iClone fully.
Now I also have tested the Widget.py sample from Reallusion. There happens the same.
What could be done?...More
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Submitted by Tesira

0

Votes
Active
1. While iClone glass made with opacity control produces correct see-through view in Iray, objects seen through Iray MDL glass materials appear to have an offset.
2. In addition if IBL and Sky have different images applied, then iClone glass would show the Sky in Iray, while MDL glass an...More
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Submitted by 4u2ges

0

Votes
Active
Hello RL,
as much as it happens with the "Align To" function, it would be quite convenient (especially for very complex scenes with multiple inter-crossing paths and assets) to be able to choose the path that an asset shall follow by selecting it within the Scene Manager window.
Today it seems...More
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Submitted by RobertoColombo

1

Votes
Active
Hi,
I want to be able to render in Unreal but also be able to render the figure inside iClone to then composite the two renders in post.
This should be easily possible with an iClone piloted camera but reality is that it's not possible because the Unreal and the iClone render do not match...More
  •  0
  •  1442
Submitted by cinemyscope

0

Votes
Active
I have spoke about this before , Character resizing during animation . Such events might be how hulk changes , how Pop Eye has his arms bulge after eating spinniach , some one may want to mutate someone after being in contact with toxic waste .. A wizard or witch may wanna shrink a victim...More
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Submitted by Kenokocomics