1662 issues found

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If the Roadmap for 2020 is not ready yet there could be something be added like
- building subscene ( like in aftereffects the compositions ) to make interactive scene possible and
- the ability to import and use SVG/ and animated GIF including to drive them ( start/stop/repeat)...More
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Submitted by 2IDs media:design

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My suggestions are in attached file...More
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Submitted by Kudes

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Please bring the fur material for Iray too. Its one of the most important.
They have it on DAZ....More
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Submitted by ahingel

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When you set an angle like 359 degrees on frame 1 with code like this:
control=transform_settings.GetControl("Rotation/RotationZ")
control.SetValue(RLPy.RTime(time_value), float(math.radians(rot_z)))...More
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Submitted by The-any-Key

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Released
It seem GetSkeletonComponent().GetSelectedBones() only return the same bone. Even if you select other bones in the Edit motion layer....More
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Submitted by The-any-Key

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Haven't had this problem in a long time, but since I recently updated IC7 it is crashing constantly. I updated my nvidia driver to the latest which is 411.7 for a GeForce GTX 980 before updating IC7. Yesterday I attempted a recovery of the project after the crash and that failed to load (not...More
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Bug
Submitted by TopOneTone

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Hello
I am brand new to Reallusion software and must still learn everything about everything.
There is so much potential but the learning curve is extremely overwhelming!...More
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Submitted by francois_850163

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As from what Ive learned going back and forth between cc iclone 3dxchange Unreal Unity and Daz - and Hitfilm
Id really like to see a 100% dependable import export system from iclone [to unreal] for starts
3dx is limited to 2 gigs - which means you cant import larger environments - pls beef...More
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Submitted by robmbaker

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This is a SERIOUS, but "inconsistent" bug.
Sadly, I do not have good instructions yet for exactly how to reproduce it. However, it has happened several times to me, and for more than one person, too.
THE SITUATION:...More
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Submitted by justaviking

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Votes
Not a Bug
i exprorted the obj from morph creator and imported into blender
i just opened the mouth and imported back to morph creator but the result is like that on the image attached.
from zbrush works great but from blender no...More
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Submitted by ahingel