When using final render option the HDRI glare effects are not rending ( for either to file or video ) -- Rendering from the view port works... Nvidia drivers up to date - this started after updating to the last Iclone 7.3 patch from last week....More
could we please have an auto breathe motion option for avatars (just like autoblink) added to iClone. Something as simple as a breathing motion can really go a long way in assisting to bring the avatar alive thanks...More
To reproduce: * Open "Displacement Comparison" iClone 6 demo project (you may open any other project with props featuring displacement maps) * Do the Iray render preview (note Light hierarchy initialization is at 0.00 seconds - screenshot 1 )...More
https://theblog.adobe.com/adobe-pro-video-apps-now-support-prores-export-on-windows/?fbclid=IwAR30Ssfu9myTVK7m0mRZ-8_Xp9DwKvinoKtCqgDcQiQ9HaCPSQpdzZwauKg&mv=social&mv2=owned_social&scid=89f07f96-559d-40f4-8c85-38491d2e7691 With the new development that you ProRes is available on Windows now...More
I have a script that uses GetVisemeKeys() and that ran fine in API 072. Have in API 073, I get an error. Here is a snippet to illustrate this (before running, make sure there is at least one avatar is in the scene): import RLPy...More
Hi...iclone crashes when selecting maps and avatars. upon relaunching the program (not computer) iclone doesn't function. The only way iclone will start to work is a restart of the computer. Also I have two 2080ti RTX cards with an NVLINK and it does not work well. In fact it slows down iclone...More
New "Save Material Plus" introduced in v7.3 saves ALL object materials amazingly fast, while legacy "Save Material" is still idling while saving a single material and is quite inefficient. Unfortunately, "Material Plus" only works with unmodified mesh. If I wish to decimate an object with...More
I installed the Live Link Plugin to UE4 2.42 and when closing the program it produces an error message. I have reinstalled UE2.42 and the plugin. This occurs with a new empty project with only the live link plug in activated - if I deactivate the plugin then the error stops....More