1. Open a new iClone project. 2. From the content tab, select the default Kevin character and bring him into the scene. 3. From the Modify tab, set the move transform for x,y and z to the following: x:100, y:300, z:500...More
I am unable to get Ambient Occlusion to work with Orthogonal camera in iClone 8, Character Creator 4 and 5. After I enable it, there is no visual change happening. Also, the "View AO" option doesn't do anything....More
I uploaded an Acculips error as Issue #11852 on March 5th. That issue still hasn’t been resolved. When will it be fixed? This feature worked normally in the previous version. ----------------------------------------------------------------------------------------------------------...More
I recently upgraded to version 8.2 a couple days ago and now all my new content is gone that I purchased. All I see is a hand full of some old stuff that I purchased years ago. I was redoing some scenes in a movie I had made and I needed an animation from the Hand to Hand combat animations...More
Upon trying to connect iClone 8 with Rokoko through the Motion LIVE window, this error appears: Received unknown data, please try either way to recover: 1. Please try to connect again....More
In 3dxchange and iclone 7 the normals imported correctly when you export an fbx with modified normals from blender in iclone 8 and cc4 the normals turn back to the default state when you import the fbx with the modified normals see the images attached...More
Issue was not present in previous versions of V8, and I cannot identify a correlation between specific props and/or characters with the freezing. I exported an animation perfectly, and then an hour later the exact same character would not export, when only a few visemes had been modified....More
iClone 8 has been an incredible tool for animation, but one feature that could significantly enhance the animation process is the ability to convert the animation timeline into stepped interpolation for blocking purposes and then easily switch it back to Bezier curves for refining animations...More
This fbx camera was created in Hitfilm Pro using Camtrack AR, using the following steps: Shoot video with Camtrack AR, MP4 video at 30 FPS or 60 FPS. Error occurs with either rate. Import tracking data into hitfilm which creates a 3d camera in a composite shot....More