I have not used iClone in a very long time. I created a starting pose for a character at keyframe 0 and then another similar pose at keyframe 27. Nothing happens between keyframe 0 and keyframe 26. First at keyframe 27 the pose changes. Why is there no gradual transition between the keyframes...More
I know 100k sounds like a lot, but I'm using this with Unreal Live Link. This is not a huge number when dealing with Unreal. Description: If you create an animation on an object with a location (x,y,or z) value greater than 100,000 and attempt to modify the curve, the curve will flatten...More
Hi, I am editing mocap data using iClone 8. However, I feel that the iClone Graph Editor still has limitations when it comes to adjusting the timing of specific parts of a motion. I hope that iClone 8 introduces features similar to Maya's 'Curve Sculpting Tool' and 'New Key Scaling Widget...More
It would be beneficial to have an instancing feature like how the .itrees and .igrass does. So for example when we make duplicate props it reference the main mesh instead to save on triangles. For example this scene all the trees and foliage is only around 5k of triangles. So I think (I could...More
I really like the poser mixer under the Edit motion Layer. I like the feature to be able to isolate the part for the body you want when dragging in a new pose. However it would be awesome to do the same with animation clip that you woould drag in as well....More
Applying an animation or pose to a character in iClone 8 causes a LONG "Updating Scene..." overlay to appear that temporarily blocks use of the application. This lengthy pause did not occur in iClone 7 and is a severe downgrade in iClone 8 to have to wait 10-20 seconds every time you apply...More
Dear iClone Development Team, I would like to request the addition of WebM format support in iClone 8. WebM is a widely adopted format that supports alpha channels, enabling transparent video exports. It is highly efficient for web-based applications, providing seamless integration with modern...More
Could you also make the pose mixer to work with motions too? not just single poses So we can mix and mask just the hands for example from another motion or if we could add another motion on an animation layer and mask it from there?...More
so there are times I import 3D environments I made outside of iClone, but when imported even though all the textures are embedded in the FBA files, iClone imports them without the textures on and I have to texture all over again which takes a very long time, so maybe to save time if FBX fines...More