1133 issues found

2

Votes
Active
Could you also make the pose mixer to work with motions too? not just single poses
So we can mix and mask just the hands for example from another motion
or if we could add another motion on an animation layer and mask it from there?...More
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Submitted by ahingel

1

Votes
Active
so there are times I import 3D environments I made outside of iClone, but when imported even though all the textures are embedded in the FBA files, iClone imports them without the textures on and I have to texture all over again which takes a very long time, so maybe to save time if FBX fines...More
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Submitted by All Star X-Tra

0

Votes
Released
"Sample Selected Parts" of a Motion clip. The text boxes in the pop up window obscure the text.
NOTE: This is also the same when sampling selected parts of an Expression Clip....More
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Submitted by paro_3453

0

Votes
Active
When you drag an MI folder to the plugin, it by default renders the frames inside the MiResources folder. iClone sets it one directory higher. This is better and neater.
I wish that I could set a separate render output folder in iClone, like I can from the plugin. This way, I can export the...More
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Submitted by Jeffster The Mighty

1

Votes
Active
Genitalia for characters should be good as well, because on my busness i use taht to survive. And I have right to get this too. Freedom; we are not living in dictator ship era. I would like this software to be more heterogeneous, that there are tools to meet the needs. because it would be the...More
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Submitted by andreaperezgam

0

Votes
Closed
It used to work. But after some updates it does not work anymore.
Same for Character Creator....More
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Bug
Submitted by 4u2ges

0

Votes
Active
There are so many crashes (return back to Windows without messages or warnings) that a backup before any manipulation (merge, flatten, the last one I was just scrubbing a clip with an audio file attached!) is always necessary.
So a quick save, I mean without the 3 secondes needed to create...More
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Submitted by jlucfree

0

Votes
Released
Look-at feature will not bake down eyes. It seems to bake down the head and body, but not the eyes.
I have tried all ways of baking, I tried exporting a MotionPlus file, I tried "Flatten All Motion With Constraints" and I also tried dragging and dropping my character, and selecting "Bake...More
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Bug
Submitted by ChaseChampagne

0

Votes
Active
Currently, iClone 8’s Animation Layer system primarily functions in an additive manner where the top layer either overrides or accumulates over the base animation. However, in software like Autodesk MotionBuilder, animation layers offer multiple blending modes that allow for more flexible and...More
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Submitted by megaoutput

0

Votes
Active
Problem
1. I have a soft cloth plane and a sphere merged because they both contain skin weights connected to each other.
2. When using the Prop Puppet tool, it only works with objects/non avatars with physics enabled - I can enable soft and rigid body for each within the multi-mesh prop but...More
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  •  567
Submitted by Ascensi