CC5 introduces pristine 3D human topology with flexible subdivision levels for just the right amount of detail. Its groundbreaking HD morph system revitalizes CC3+ characters, delivering high-resolution definition while effortlessly baking textures for lower subdivision levels.
Character Creator topology can accommodate people of all ages and body shapes.
The versatile eye mesh is capable of accommodating various eye shapes.
CC3+ topology ensures snug closure of the eyelids, resulting in perfectly natural blinks.
Tear line and occlusion mesh bring extra depth and vitality to the eyes.
Select from two levels of expression profilesoffering a total of 200+ morphs, to suit your project requirements, and utilize the lip shape customizer for both CC avatars and humanoid characters.
Harness time-saving tools that bring out the best in facial performances.
Character Creator: Muscle Panel |
Expression Presets
iClone:
Facial Controls |
AccuLips |
Facial Mocap
Liven up dynamic expressions with CC's comprehensive wrinkle system, which grants access to a range of powerful parameters, including wrinkle strength, redness, and rate of appearance.
The Digital Human shader is designed not only to craft incredibly lifelike digital humans, but also to facilitate skin color adjustments in iClone. Experience rapid, high-quality, real-time rendering suitable for both static art and live animated performances. Know More
UDIM UV layout enables one-time multi-texture baking in ZBrush.
Streamlined cross-UV painting between Substance Painter and 3D Coat, with integrated UV baking using Daz Transformer.
Tutorial | Preset File | Step-by-step Workflow
Online-sourced 3D characters require substantial preparation before their integration with the animation pipeline. Reallusion's groundbreaking "scan-to-animation" pipeline enables 3D scan studios to effortlessly transform scanned models into fully-rigged characters. When imbued with AI-powered controls, these digital actors come alive with remarkable realism.
Character Creator offers free add-ons to accelerate your design workflow with leading industry tools. Enjoy seamless integration with GoZ for ZBrush, CC Tools for Blender on asset creation, and CC AutoSetup for shaders and skeleton mapping in Unreal Engine and Unity Mecanim. Create with UDIM support for Substance Painter, cloth design and alembic baking with Marvelous Designer, and the auto render setup for Marmoset Toolbag, Autodesk Maya, 3ds Max, and USD workflow for NVIDIA Omniverse. More >
CC3+ | CC5 HD | Game Base | |||
SubD 1 | SubD 2 | Character Base | Bone Count | 100 | 100 | 72 |
Total body polycount (all elements included) | 17,683 | 70,732 | 282,928 | 8,723 | |
Full body polycount | 14,046 | 56,184 | 224,736 | 5,610 | |
Head only polycount | 4,758 | 38,324 | 76,128 | 1,466 | |
Body only polycount | 9,288 | 17,860 | 148,608 | 3,944 | |
Head to body polycount ratio | 51% | 51% | 37% | ||
Texture count | 6 | 6 | 1 /2 /6 (Single / Eyelash / Multi) |
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Tear Line and Occlusion Mesh (added in v3.2) | ✔ | ✔ | |||
UDIM (added in v3.2) | ✔ | ✔ | |||
Facial hair support (added in v3.4) | ✔ | ✔ | ✔ | ||
Expression Set (Facial Profile) |
Extended morphs | ✔ 160 expressons |
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CC5 HD morphs | ✔ 262 expressions |
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✔ 128 corrective expressions |
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Shader | Digital Human Shader | ✔ | ✔ | ||
Morph & Skin Adjustment | Morph & skin templates | ✔ | ✔ | ||
Dynamic texture editing | ✔ via SkinGen |
✔ via SkinGen |
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Interactive morphing | ✔ | ✔ | |||
Adjustable morph sliders | ✔ | ✔ | |||
Content Creation | Morph slider creation | ✔ | ✔ | ||
Character auto-rigging & skeleton auto-fitting | ✔ | ✔ | |||
Adjustable skeleton | ✔ | ✔ | ✔ | ||
Pose initialization for animation (added in v3.2) | ✔ | ✔ | |||
Cloth auto-skinning | ✔ | ✔ | ✔ | ||
Cloth skin weight editing | ✔ | ✔ | ✔ | ||
Facial hair editing | ✔ | ✔ | |||
Character Pipeline | Transformer support | ✔ Daz G3 & G8 |
✔ Daz G3, G8, G8.1, G8 |
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Base retopology for high-poly normal baking (added in v3.2) | ✔ Daz G3 & G8 |
Coming soon | |||
GoZ | ✔ | ✔ | |||
LOD Generation *Powered by InstaLOD |
Polygon optimization | ✔ | ✔ | ✔ | |
Remesh | ✔ | ✔ | ✔ | ||
Material merge | ✔ | ✔ | ✔ | ||
ActorMIXER Compatible (added in vCC5.0) |
Customize Mixer Wheel layout | ✔ | ✔ | ||
Character Blending | ✔ | ✔ | |||
HD Eyelash System (added in vCC5.0) |
HD Eyelash sets, elements and materials support | ✔ | ✔ | ||
Smart Hair | Apply, save, conform, & create | ✔ | ✔ |