1077 issues found

0

Votes
Not a Bug
Using Beta 2 version of the import script, Unity v2018.4.0f1 LTS, Character Creator Pipeline v3.05, iClone 7 Pipeline v7.41 I am able to apply Reallusion animations to my model, collect the clip and export it as an iMotion file which I can then add as a custom animation in Character Creator...More
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Submitted by glugsolro

0

Votes
Assigned
My original post was misunderstood.
Im an not referring to a shader. The light does not work. When i use the toon light it is just the normal default light set up. Please see this post.
https://www.reallusion.com/FeedBackTracker/Issue/Toon-Light-doesn-t-do-anything...More
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  •  1069
Submitted by Dorothy Jean

0

Votes
Closed
Hi, some of the clothes were free. But now I can no longer apply them to my humans.
It takes me to a page that has another error.
Attached both photos. Please check. Thanks....More
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  •  1067
Submitted by itkl

0

Votes
Released
1. Launch Character Creator
2. Load Neutral Base
3. Export to FBX (any preset)...More
  •  0
  •  1066
Submitted by e.nitievsky

0

Votes
Active
Hello, I want to know, is it possible o export DAZ morph targets and import them into CC3 so I can export them into Unreal Engine 4?...More
  •  0
  •  1066
Submitted by ghislaingraffino

0

Votes
Assigned
When I try to activate the Auxiliary Light, the icon turns green, but the light itself does not turn on.
This has been confirmed by another member....More
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Bug
Submitted by animagic

1

Votes
Not Reproducible
I have tried repeatedly to get CC3 v3.22 to load default project files and it fails to execute file load. Others have found this to be very frustrating' as well...is there a fix for this issue? Is an old unresolved issue. Please advise. Thank you!!...More
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  •  1064
Bug
Submitted by Major McGee

0

Votes
Not a Bug
I understand appearance editor isn't available for CC3 yet so if we need to change the appearance - the workaround is to use a CC1 character, edit the appearance, and then convert to CC3.
The problem is that the CC1 Base_Substance Avatars (CC1_Base_Male, CC1_Base_Female) do not allow wound...More
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  •  1064
Bug
Submitted by james_muia

0

Votes
Active
When exporting characters from Daz to CC3 via the Transformer, only one of the two maps will be exported. Both Normal and Bump are used in different ways - normal to create the general position, and bump for the secondary and micro details. It would be awesome to have both exported - at least...More
  •  0
  •  1063
Submitted by Attensi AS

0

Votes
Not a Bug
Before CC3, saving a character project created a thumbnail with the character in idle pose on a grey background, unless Create Quick Thumbnail was selected in the program preference settings.
Now, always a quick thumbnail is created, regardless of the preference settings.
This is the case...More
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  •  1063
Submitted by animagic