1077 issues found

1

Votes
Active
Keep the Calibration-panel outside of the skin weight-panel for tweaking of the mesh or other viewing....More
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Submitted by cocokins

1

Votes
Active
For the moment we can't organize morphs as we want (easily, I mean, maybe we can edit a file for this task, I didn't find it).
- You have the general order : Body, head, with sub categories, and sub-sub-categories if you purchased essential morphs.
- You can have favorites, but you can't arrange...More
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Submitted by teto45

0

Votes
Active
When importing clothing to CC3 from Daz, the main current issue is buttons being added as accessories, instead of being merged to the clothing. At the moment I either need to manually merge them in 3DS Max, or just delete them all together, as it's too much of a problem to work with separate...More
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Submitted by Attensi AS

0

Votes
Active
designers that work at lightening fast speed, need a new facial system, to simplify the process of creating different kinds of extremely realistic heads (face, neck, ears, hair etc) for non human characters, for example, cyclops giants as seen in Sinbad movies, scary ugly monsters, trolls as...More
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Submitted by Silent Wind

0

Votes
Active
The merging UV's by different types that is in the InstaLOD would be nice to have for use on non-export characters. Characters brought in through the Transformer can have a lot of materials. The Hivewire characters have separate body materials for torso, arms, and legs. Being able to combine...More
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Submitted by Rampa

0

Votes
Not Reproducible
Hi this little bug goes like this.
1. you are in headshot and have a head in the viewport of your char
3. you activate the sculpt morph tool and use the full head with more control points you see it on the char all points lite up when selected...More
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Submitted by hobbyuser3d

0

Votes
Released
When I rename actor parts with morphs, they are no longer available to edit in the modify morph panel....More
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Submitted by DialogueTrainer

4

Votes
Active
Hello,
Would it be possible to add more spring bones options to the avatars? I'm suggesting for abdomen (belly) and glutes (butt) movements, in addition to the Spine01 (breasts springs).
Make like maybe an updated avatar release for this, like you all normally do when you are adding a new...More

2

Votes
Active
Of course, the conversion works well via LOD.
Even the smaller avatars can be used in Iclone for mass sceneries.
Conversion of the fbx with 3dx7 and conversion to non-standard also works without problems. In order for CC3 avatars to automatically assign the bones as a non-standard species...More
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Submitted by Postfrosch

1

Votes
Assigned
Whenever I load up Character Creator (either 2 or 3), there's a constant 1-second stalling/freezing every 5 seconds. Doesn't matter what I do, whether it's hovering over icons, the figure, or accessing menu items. It's so bad that it makes the program unusable.
I've discovered that first disabling...More
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  •  1130
Submitted by BrentCherry