Hello. You have said that the "standard" pose is by design.. But all characters now look broekn::Add an alternative pose like in CC3 that resembled a more A-pose All my own characters now look broken and it's a pain in the @ss to look at....More
One of the the most amazing things about vertex assignment + physics weights/cloth hybrid is that If you have a slider that shifts the strength from balanced (vertex assignment + Soft cloth) then shift it completely to soft cloth, then all those pieces can fall! So imagine hair suddenly fall...More
Hi - A a simple/'one button' direct export option for Character Creator (or iClone) to Wonder Studio. That would be cool (and something both companies would benefit from imo) (Maybe for CC5..? :-) )...More
Hi, CC4 keeps crashing while exporting even after complete reinstallation of the program. I get no report notes, just a crash. I even tried updating to 4.31 (used to have 4.2 when it started crashing), nothing helps. It crashes with every project, even when I am trying to export obj of just...More
This issue was previously reported via support ticket [Ticket ID: 260398]. We have already reviewed and followed the steps shown in the video provided in your response (https://courses.reallusion.com/home/character-creator/pipelines-and-render/unreal?v=updated-workflow-for-unreal-engine-5...More
Hello, I have been keeping an eye on iClone products for a while. And while I am really interested in your products, here is what's stopping me from switching over to Reallusion....More
I export a character for unreal engine and when I import it into Unreal the mesh gets totally messed up. See pics. I have tried selecting different skeletons that were available and different versions of unreal. 4.26 to 5.1...More
Hello, i was wondering if there is a possibility of a future upgrade to the plugins that would support mac computers just for opening projects with characters. If we share a project with mac users unreal projects with a character refuse to open, in unity they do open (we prefer unreal) but...More