992 issues found

1

Votes
Not Reproducible
my specs:
I7-10875H @ 2.3GHz
64GB RAM...More
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Submitted by greenwilliesjrsss

0

Votes
Active
just wondering now that CC5 is imminent, is there any chance or have you implemented creating morphing sliders for imported creature characters, would it be possible to do so please 🙏?...More
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Submitted by Siverse

0

Votes
Assigned
Hello its taken me a while to bring this up but i think there is an issue with character exports from CC4 to Unreal if you wish to combine iClone Animation. If you export a character from CC4 to Unreal you get a bone added called cc3_base_plus. ( I assume this is off what ever base your using...More
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Submitted by ExE Production

0

Votes
Not Reproducible
Hello,
I've been working on custom expressions using the Facial Profile Editor (great tool!). Everything was going smoothly for the past week, until..... when I tried to open the file this morning, I got the message: Failed to load the file. (I also tried starting the CC4 program first and...More
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Submitted by gery.hristova

0

Votes
Not Reproducible
I have created a character and optimised it to an ActorBUILD. I have applied a simple idle motion and attempted to export to FBX. It only exports the Mesh and fails when I include the motion as well. The same CC3+ character (the back-up) will export the mesh and motion fine with exactly the...More
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Submitted by leeprobert

0

Votes
Active
hello how to rename character mesh ? in cc4...More
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Submitted by mosubcya

0

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Active
Useful functions for non standard characters:
- skin weights transfer
- cloth tab for custom characters...More
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Submitted by Renation

1

Votes
Active
Hello, i was wondering if there is a possibility of a future upgrade to the plugins that would support mac computers just for opening projects with characters.
If we share a project with mac users unreal projects with a character refuse to open, in unity they do open (we prefer unreal) but...More
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Submitted by kristof.van.rooy

0

Votes
Active
Hi,
In Character Creator 4 => in "edit mesh" => there is "Extract mesh" and "Delete Face", but where is a button to "join", "merge" or "connect" 2 or multiple vertex ?
The attached pic : there is 2 vertex that are broken, and I want to merge or join or connect them into 1......More
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Submitted by john_r_c

1

Votes
Not Reproducible
Every time I try to Merge Materials on a Particular Character with custom Clothes meshes, the Program crashes on complete, no matter what settings I use, the restore project also cannot be loaded afterwards....More
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Submitted by paula_872988_new