992 issues found

1

Votes
Assigned
when i export the avatar to blender and click install lod/merge materials, the shapekeys for the avatar are unusable in blender. if i set them to 1, the avatar shrinks so that it is no longer visible.
if i merge the materials before, the avatar is no longer humanoid and does not export any...More
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Submitted by webentwicklung

0

Votes
Released
I didn't realize for the longest time that the workaround for this issue would be to lock and unlock the joint you want to paint on after locking a different joint.
If you made it this way then perhaps consider making it more intuitive by locking and unlocking the joint a user selects to...More
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Bug
Submitted by Ascensi

0

Votes
Not Reproducible
the problem is shown in video
https://youtu.be/Db_MnUJTLmQ...More
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Submitted by Anna Mironova

0

Votes
Not a Bug
There is a bug happening in cc4 when exporting head mesh for metahuman it doesn't allow the "high" quality option in the drop-down selection. it says for the high option you need to bake the textures at 4k in the skin editor but no matter if you do that or even select the stock character base...More
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Submitted by SkillsAndVariety

2

Votes
Active
When I transfer to unreal I'm currently on unreal 5.2 I have tested 5.3 5.4 and 5.5 for the animation retargeting from cc4 to Unreal and it is very difficult is it possible if you can put the bones for unreal 4 and unreal 5 mannequin in a default setup that you can export without the cc4 twist...More
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Submitted by RiZRoC

0

Votes
Active
why the trial version of the program does not save and expor...More
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Submitted by gulim7743630

0

Votes
Active
I am a man from South Korea, an East Asian, and genetically a Sinodont. I used the trial version of this program to create illustrations on the theme of various Asian ethnicities. The templates only include Anglo-Saxon Caucasians. I thought it would be possible to represent Sinodonts, Sundadonts...More
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Submitted by zoonggun

0

Votes
Active
I've suggested this idea in an earlier FT post but you've since added more compatible and worthwhile technology like AI Headshot and the Wrinkle System so I am pointing out the existing tech you already have to make this possible.
A superior product catered to every unique users face for...More

0

Votes
Not Reproducible
I havent used morph sliders for a moment, today i discovered the below.
Do the following:
- Load a character...More
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Submitted by K_Digital

1

Votes
Not Reproducible
This issue has been noted by another in the forum - and that person has equipment far newer and more powerful than myself, so OS and gear are NOT the issue, which is: If using 'rear hair', see attachment, then the scene will not render in .mp4 or .avi. Remove said item and it renders fine,...More
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Submitted by esemgee