1079 issues found

0

Votes
Released
Greetings,
CC version 3.03 still always crash on exit after Morph Slider creating (see dump in attach).
This happened when I use ccAvatar as Morph source....More
  •  0
  •  2147
Bug
Submitted by Vit3D

0

Votes
Closed
Hi,
we are using RL's AutoSetup in Unreal Engine.
We have a team of developers and modelers. We sync our C++ UE project via GIT....More
  •  1
  •  2142
Submitted by devcommon

0

Votes
Released
To reproduce:
1) Export a G8F character with hair from Daz.
2) In CC3, open the Transformer tool and choose the file exported in step 1....More
  •  1
  •  2140
Submitted by Hookflash

0

Votes
Released
Game base generates UVs that are ok (in that the UVs shell distribution/scale makes a lot more sense than a basic instaLOD export without game base) but the actual texture that gets transferred is very low quality.
I've attached a comparison using a 2048 texture along with the face baked out...More
  •  1
  •  2135
Submitted by DSD_Brian

0

Votes
Released
If you import a DAZ G2 male or female into CC3 using the 'Transformer' function, the face bones are not aligned correctly.
The eye bone positions are set out of place. This can be manually fixed using the bone editor as shown at this forum post:
https://forum.reallusion.com/FindPost383934...More
  •  5
  •  2135
Submitted by 3dtester

0

Votes
Not a Bug
I'm getting pretty bad results anytime i use the transformer to import a daz3d base characters (only use daz for hair), save a custom hair template ad then load a CC3 character to apply that custom template. Any mesh that's not the standard cc3 meshes (I use tokomotion meshes) this issue occurs...More
  •  1
  •  2129
Submitted by edorseey03

0

Votes
Released
I have an INTEL i7 7700 CPU 4Cores 32Gigs running on Windows 10 64 bits with an Nvidia GTX1080Ti card and 2 fast solid state drives.
CC3 = 1 minute 17 seconds (77 seconds) to open
iClone 7 = 12 seconds to open...More
  •  1
  •  2128
Submitted by DroneMaster

0

Votes
Closed
Hi, I cant seem to run the latest version of CC3 with the latest Nvidia drivers 445.87. I get a Directx 11 error message. Which driver should I be using to run it?
I just updated the Nvidia driver from a previous one (don't know which version) because I was getting the same error when trying...More
  •  4
  •  2125
Submitted by simon_20140205222146880

0

Votes
Released
Creating a new accessory for:
https://sketchfab.com/3d-models/early-medieval-nasal-helmet-a2eb9626031e4ed28445d1229afd3b48
CC3 -> Create Accessory...More
  •  1
  •  2124
Bug
Submitted by tim.bradbury

7

Votes
Active
ExPlus is almost useless to those of us working in game development if these ARKit blendshapes are stripped out of any character that's been converted to GameBase. I know the lack of polys will make the expressions less subtle but stripping them out completely is a huge mistake.
We could really...More
  •  2
  •  2123
Submitted by jerome.dipietro