1077 issues found

33

Votes
Active
Please create and add a user interface and feature set to allow a user to create and save customized facial expressions and body morph settings as exportable morph dials for use in game engines as blendshapes....More

0

Votes
Not a Bug
so I just got cc3 pipeline then i got this message "Serial number does not match the account" why is this happening, I notice that cc3 and the extension have different serial numbers....More
  •  2
  •  1405
Submitted by Akitosavage

0

Votes
Assigned
The new RLcontent down-loader is not working properly. I have a Satellite internet connection, the RL Down-loader has always given trouble but on retry it would always work and I could get the products I paid for. But this new setup just quits no second chances. The old down-loader would also...More
  •  0
  •  1402
Bug
Submitted by paulg625

0

Votes
Released
If any of the eye parts (like Sclera or Irises) have roughness maps CC3 will crash (it does so at 77%). My Blender plugin that writes the ini file now correctly ignores these, but you might want to fix this for folks not using my routine....More
  •  0
  •  1397
Bug
Submitted by Kelleytoons

0

Votes
Not a Bug
Open the attached FingerRoll.ccProject.
Observe that the finger bone axis are incorrect as shown in the attached image.
This results in animations playing incorrectly see my thread here https://forum.reallusion.com/488474/Finger-bone-roll-axis-incorrect...More
  •  1
  •  1393
Bug
Submitted by dan_422114

0

Votes
Not Reproducible
I reported this problem already in issue 6780, but the ticket was simply closed ...
Here is another example that shows the problem of too-bright skin in ue4.
Here, I experimented with a cavity map as blend map that is transferred correctly while the rest of the face is too bright. The torso...More
  •  3
  •  1392
Submitted by Mikay²

0

Votes
Closed
I wanted to import .obj from Blender but when I did, the size was always super tiny and I had to readjust it often. Any way to maintain the same size when upload an item as an accessory to CC3....More
  •  1
  •  1391
Submitted by yang.yeeleng8

1

Votes
Active
Hi i made several characters to be used as characters in my gamejam project for Epic Games, i try to keep my final game lower than 1gb so i convert my characters to Game base and export!
Unfortunatly convert to Game Base is a way with no return and also i cant use my morphs anymore to make...More
  •  0
  •  1391
Submitted by jacomeliluciano

0

Votes
Assigned
I have the same problem. Reinstall didn't fix the problem. I have cc3 and the corresponding extension. I downloaded it via Hub. I have a fairly solid configuration where the latest programs fit flawlessly, so I don't think I have a hardware or even operating system problem. I tried many different...More
  •  1
  •  1390
Submitted by Ishae

0

Votes
Not a Bug
The exported CC3.02 character feets are misplaced, after import to UE 4.20.3.
Example: See attached image TaskForce_C
General: To setup CC3 imports in UE, basically set retargeting options inside the Skeleton Tree for the following bones, per...More
  •  1
  •  1389
Submitted by unit23