Right now in CC3 there's a really basic spine: 3 bones, and 2 are really close to each other. This doesn't make for good deformation. It would be great if there was a better spine, more evenly distributed, especially at the lower spine. An option to add more bones, their distribution, while...More
Some customers are having issues with content i made and are getting failed to load errors. https://forum.reallusion.com/413660/Failed-to-load-project-file#bm413675...More
Please develope more realistic content. CC3 is amazing and I would like to use it for movie, street scenes, art works or realistic scenarios. But - only extreme clothes are available, no everyday looks. You need a different designer team...More
software does not know which cc makes avatar to load correct cc. has been an on going issue.ct8 needs cc1 wont load cc2 headshot is an improvement yet does not correct ct8/cc/ic avatar issues...More
Greetings, I found out that CC3 Base character vertices weight table is not symmetrical in the neck zone -- see pic. I did not tested all vertices so, to be sure, will be good if You will copy-paste weights of all vertices from one side to another....More
Kia ora I feel a option for having export like Left, Right hand, Head and Feet would be a great help to those creating RPG's similar to The Elder Scrolls series when palyer changed armours and cloths. Much less work fitting clove/Gaunlets over the end of an arm rather then make sure fingers...More
It would be nice add options on the skinning/mesh, depening on the use of a CC1/3 M/F character, instead of having to add it as a separate piece of clothing....More