1079 issues found

0

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Right now in CC3 there's a really basic spine: 3 bones, and 2 are really close to each other. This doesn't make for good deformation. It would be great if there was a better spine, more evenly distributed, especially at the lower spine.
An option to add more bones, their distribution, while...More
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Submitted by john.malaska

0

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Assigned
Steps to reproduce
1. Export obj nude character with bind pose
2. import into cinema 4d and export obj...More
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Submitted by megaoutput

0

Votes
Closed
Some customers are having issues with content i made and are getting failed to load errors.
https://forum.reallusion.com/413660/Failed-to-load-project-file#bm413675...More
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Submitted by Dorothy Jean

5

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Active
Please develope more realistic content. CC3 is amazing and I would like to use it for movie, street scenes, art works or realistic scenarios.
But
- only extreme clothes are available, no everyday looks. You need a different designer team...More
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Submitted by cgi_468384

0

Votes
Assigned
In Character Creator 3.22
1. Go into pose mode on any character
2. Activate any of the gizmo-types by either hotkey or through the pose-picker...More
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Submitted by doubblesixx

0

Votes
Not a Bug
software does not know which cc makes avatar to load correct cc.
has been an on going issue.ct8 needs cc1 wont load cc2
headshot is an improvement yet does not correct ct8/cc/ic avatar issues...More
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Submitted by Bellaire-Bob

0

Votes
Assigned
Greetings,
I found out that CC3 Base character vertices weight table is not symmetrical in the neck zone -- see pic.
I did not tested all vertices so, to be sure, will be good if You will copy-paste weights of all vertices from one side to another....More
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Bug
Submitted by Vit3D

0

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Kia ora
I feel a option for having export like Left, Right hand, Head and Feet would be a great help to those creating RPG's similar to The Elder Scrolls series when palyer changed armours and cloths.
Much less work fitting clove/Gaunlets over the end of an arm rather then make sure fingers...More
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Submitted by Kiwi-Hawk

0

Votes
Active
It would be nice add options on the skinning/mesh, depening on the use of a CC1/3 M/F character, instead of having to add it as a separate piece of clothing....More
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Submitted by cocokins

2

Votes
Active
After using the Headshot Plug-in, if I need to edit all 4 skins, currently I have to click:
Activate Editor:
Click Skin Base...More
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Submitted by Data Juggler