Please increase the maximum texture size allowed to 8192 (at least) when converting a character to Game Base (Single Material AND Multi-material). When exporting characters to Unity I am seeing a great loss in detail which I assume is due to the limit of 2K on the multi-material....More
Hi, just want to ask did you think about to create addon for creating creatures and animals, it will be the gamechanger, coz I am very bad at sculpting. Thx in advance...More
I cant work in Character Creater 3.3. because I get continious a blue screen. Error is always with the bindfit.sys I don't now what it means but it starts when I want to load something (Item or project). Can you help me out?...More
Hi, I am using a recent build of Windows 11 and whenever I open Character Creator 3, my Windows crashes during the splash screen of CC3. During Windows crash, I get an error code of VIDEO_MEMORY_MANAGEMENT_INTERNAL. I have tried installed reinstalling latest NVIDIA and Intel drivers but problem...More
Convert to Game Base - Some important issues Full control over how materials are merged, when selecting Convert to Game Base -> Multi-material Add an option so you can select which materials to merge together....More
Having male and female ethnic presets for Character Creator 3. Say an African animation studio wants to make a crowd of 3d people... instead of having to start by converting Caucasian presets to make African presets before they start making variations on model...... They can jump right in...More
Converting a 3.3.2 character to Game Base, then back to Neutral Base, including loading all, gives a blank untextured character with basic body....More
'Merge Material' is a very useful feature. However, I would like to be able to randomly deploy UVs. Or, I'd like to have a random ratio of UV size for each mesh. When using the 'Merge Material' function, the eye area is too large, while the hands and face are too small. The reason for this...More