1079 issues found

0

Votes
Active
Export a RTX real-time optimized CC character to Omniverse as USD.
Open in Machinima.
"User must manually reduce the opacity threshold value in eyelash’s material"...More
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Submitted by pekka.varis

0

Votes
Not a Bug
After downloading the latest update of CC3, All our custom hairstyles disappeared. I noticed that the Hair is added to
*Users > Public > Public Documents > Reallusion > Shared Custom*
instead of the usual...More
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Submitted by Attensi AS

0

Votes
Closed
I cant work in Character Creater 3.3. because I get continious a blue screen. Error is always with the bindfit.sys
I don't now what it means but it starts when I want to load something (Item or project).
Can you help me out?...More
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  •  1112
Bug
Submitted by wuciw

0

Votes
Assigned
If you apply Motion+, which has custom face expression to a character, you cannot restore default expression anymore.
You CAN restore the default pose but not the expression. Default Key button on Face Key applet does not work. Expression from Motion+ seems to be baked as default.
(Same thing...More
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Submitted by 4u2ges

1

Votes
Active
Hi.
I have tried to use the Headshot plugin many times but mostly get so annoyed i close the gui after an hour of making only a very bland result
I find this tool not utilizing the full potential and makes it a timeconsuming mess to work with...More
  •  0
  •  1107
Submitted by doubblesixx

0

Votes
Active
https://www.youtube.com/watch?v=myU0pm0fhBk
see this video im attempting to move the image loading dialog only to demonstrate
when the gui becomes unresponsive...this is recurring happens almost everytime though...More
  •  2
  •  1104
Bug
Submitted by hobbyuser3d

0

Votes
Assigned
Steps to reproduce the problem:
1. Open a project and apply Headshot to the default avatar
2. In the modify tab, select a morph for the head...More
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Submitted by H-Band Studio

0

Votes
Not a Bug
Michael 4 does not import whit transformer 3.3+, it does when you select 3.3...More
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  •  1104
Submitted by Rottadamic

0

Votes
Assigned
Since the update to 3.3 when ever a slider is operated under the modify panel, it necessary to have to press the X key to return focus. Prior to the update sliders could be manipulated without the rotational/pan/zoom controls losing focus and constantly needing reselecting....More
  •  0
  •  1103
Bug
Submitted by blindman

0

Votes
Not a Bug
GOZ is still importing with the stiff A or T pose instead of the Unreal relaxed A pose. I was told by support that it's supposed to be using the OpenA_UE4 pose for GOZ by default now....More
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  •  1100
Submitted by dgagnerart