1077 issues found

0

Votes
Assigned
Steps to reproduce:
Any avatar is good for the test. I reproduced the issue after I reset the avatar to Neutral base.
- open Modify -> Morphs tab...More
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Submitted by midix

1

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Active
Your default models have poor proportions and very large breasts. I suggest using more model proportions from my file.
https://dropmefiles.com/QHPOj...More
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Submitted by sub figura

2

Votes
Active
Headshot poorly recognizes depth (profile) of face. It is inconvenient to work with the profile during correction. It would be nice if the Headshot had a front mode and a profile. And no texture projection mode.
And I must say that you are great....More
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Submitted by sub figura

0

Votes
Assigned
Using the export to FBX functionality I'm getting a pop up that appears saying 'FBX Export Failed'. The fail message with no real explanation could do with being updated with meaningful user feedback as I'm pretty sure that the export process is failing because of the length of the file path...More
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Submitted by jerome.dipietro

0

Votes
Assigned
Do not create empty folder per exported motion file. When using option "Save One motion per file"...More
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Submitted by anders_187857

0

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It's great to use this "Character Creator 3" software, but some things are missing and one of them is that the character must be the same size as the Unreal mannequin, with exact or approximate measurements, whether it is a male or female character, because the user loses a lot when trying...More

0

Votes
Not a Bug
Repro is in the attached video, in the zip BlenderFBXQuadNormalsBugVideo.zip
Open the project
Export as fbx for blender...More
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Submitted by dan_422114

7

Votes
Active
The problem arise when you need to place a decal right over UV seams.
It maybe difficult to implement real-time decal placement over UV seams, as it require a "heavy" image processing.
The workaround by using same 2 decals and matching across the UV, is also not possible. At the current state...More
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Submitted by 4u2ges

0

Votes
Not a Bug
RLPlugin is compiled with a different engine version, in this case 4.26.0.
Would it be possible to receive a binary for 4.26.1?...More
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Submitted by calembendell

0

Votes
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I want part of my decal to have a "true" transparency, but I cannot get it.
First, when you apply a 32 bit graphics with alpha channel, any material in iClone/CC applies alpha channel mask automatically (Screenshot 1)
Decal system should do the same. But it does not. Even if I slide alpha...More
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Submitted by 4u2ges