1077 issues found

0

Votes
Active
How to turn off the LOGO display, the trial experience is very poor....More
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  •  689
Submitted by 1097574743

0

Votes
Closed
Load program, initial character loads and then the program freezes and becomes unresponsive when you click on anything....More
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  •  689
Submitted by DL650pilot

0

Votes
Not a Bug
Good day.
There is a bug when importing CC3 characters to unreal engine using iclone Auto setup for unreal
Please see the image...More
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  •  688
Bug
Submitted by audreyruaburo

0

Votes
Not a Bug
hi,
when i want to save a project or obj fbx or whatever and i give it the same name as a folder in the desired location, it opens the corresponding folder instead of saving it.
because of the way i organize my projects it is a bit annoying and i have not yet had the experience that other...More
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  •  688
Bug
Submitted by cytoo

1

Votes
Active
Currently to get a good realistic face we need to use CC3 body with Metahuman face. I have a suggestion that kindly in the next version of Character Creator improve the quality of characters that we don't need to attach Metahuman face. Thanks...More
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  •  687
Submitted by jamalpsychologist

2

Votes
Active
I know InstaLOD is used to reduce polygons of any character. But sometimes instead of decreasing we need to increase polygons of a character. I have tried my level best to find out how to increase polygons in CC3, but failed. So I tried ZBrush for it. Even when we transfer a character through...More
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  •  687
Submitted by jamalpsychologist

0

Votes
Closed
Reported the bug here: https://www.reallusion.com/FeedBackTracker/Issue/Smart-Gallery-causes-CC3-crash
Sadly, CC3 still crashes with the latest update also....More
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  •  687
Submitted by staron

0

Votes
Not Reproducible
exporting fbx for ue4 with merge uvs by type creates maps that all match except for the orm map. the diffuse and normal maps generated line up perfectly but the orm map is completely different on where the mesh islands are located. this creates terrible lighting/roughness/specular/metallic...More
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  •  687
Bug
Submitted by tnoreen

0

Votes
Active
I primarily use a stylus for work and having zoom behaviour locked to the mouse wheel is inconvenient.
I'd like to suggest having navigation be customizable between mouse clicks(LMB/MMB/RMB) and function keys (ctrl/shift/alt) or
having zoom be linked to alt + mmb, since alt + lmb is pan...More
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  •  686
Submitted by dodeqaa

0

Votes
Not Reproducible
The color issue when updating the textures still exists.
Maybe it coheres with the fact, that Headshot is completely ignoring ICC-colorprofiles which may be embedded into images/photographs?...More
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  •  686
Submitted by quellenform