The color issue when updating the textures still exists. Maybe it coheres with the fact, that Headshot is completely ignoring ICC-colorprofiles which may be embedded into images/photographs?...More
exporting fbx for ue4 with merge uvs by type creates maps that all match except for the orm map. the diffuse and normal maps generated line up perfectly but the orm map is completely different on where the mesh islands are located. this creates terrible lighting/roughness/specular/metallic...More
Hi there, I'm not sure but I think I may have found a bug. When selecting split eye lash to Goz to Zbrush it seems to be breaking the goz back to CC. The character becomes a skin like the poly count or something has been changed. I've tested it by sending it to Zbrush and straight back again...More
It would nice to have a button to generate avatar presets from a created character by a button, to quickly add the different content to the content gallery instead of to manually keep it up to date....More
It's off by default and for some people it does not even exist in the registry. Please fix it, or give an update with .reg file (I can post the file, but registry is sensitive. It should come from you). More info is at the forum: https://forum.reallusion.com/FindPost478912.aspx...More
I know InstaLOD is used to reduce polygons of any character. But sometimes instead of decreasing we need to increase polygons of a character. I have tried my level best to find out how to increase polygons in CC3, but failed. So I tried ZBrush for it. Even when we transfer a character through...More
This concerns morph sliders with a range from -100 to 100. When the value is set at 100, a reset results in the value going to -100. Resetting again restores the value to 0. Steps:...More
Hello, I'm having some issues with the uvw for a character when exporting it with "instaLOD" and "merge materials" selected. some uvws are very big and others are very small. for example, the head is to small and the nails and tongue are way to big in a uvw texture....More
I JUST purchases a Smart Hair preset, but when I try to apply, I get this error, "Failed to apply materials. Materials are not compatible with this object." What does it mean. It's not a meaningful message, which makes it difficult to debug especially for beginners. Click and drag shouldn...More