I had an animation where the character puts his hand out in front of him then pulls it back. Didn't like it, I deleted it. Too bad, cause it's here to stay and it won't go away. With auto clip extend, I made 3 keyframes one at rest the next right hand raised then 3rd keyframe lowered again...More
Use of billboards causes rendering to freeze. This is something that I absolutely need. Running IC-7-Rov-OFF.reg DOES NOT WORK. I've included the system information file for my setup. Please, please, PLEASE address this. This problem severely limits my use of iClone....More
If there are frames before the audio for speech and the first phoneme has a keyframe that opens the mouth, then the mouth will slowly open until it reaches that first phoneme. You have to keyframe every first phoneme with a NONE type keyframe to prevent this. What should be corrected is...More
I spend most of my time working in virtual production environments, and the unique VFX tools that only Houdini Indie offers to its users are an integral part of my 3D content workflow. So if you think that there is a way that Reallusion's impressive array of tools can be used in conjunction...More
In previous releases when a project was saved the project name field would automatically open and one could type in the desired name. Since version 7.3 this is no longer the case. The file is saved with the named "project", the one must use the <rename> feature to rename the project. It...More
Doing some animations in iClone 7 designing characters in CC3 v3.44 and then, sending them to iClone v7.93 (pipeline). My project includes three characters, two of my own design and an actor core, all of them human. My human characters use the headshot plugin and Hair Builder and Professional...More
I would like to suggest an export feature that would allow for ARKIT blendshape export to use in Unreal Engine. Currently right now only the body morphs work. But the facial blendshapes do not. A conversion setup would be great to allow for use with the ARKIT in unreal....More
Add the ability to open up both CC3 and iClone, and then be able to modify my characters in CC3 and see the updates "live" in my iClone window. This would be similar, in concept, to the "Unreal Live Link." See this Reallusion video at t=2:00...More
1. While iClone glass made with opacity control produces correct see-through view in Iray, objects seen through Iray MDL glass materials appear to have an offset. 2. In addition if IBL and Sky have different images applied, then iClone glass would show the Sky in Iray, while MDL glass an...More