Character Creator (CC) is a full character creation solution for designers to easily generate, import and customize stylized or realistic character assets for use with iClone, Maya, Blender, Unreal Engine, Unity, or any other 3D tools. CC connects industry-leading pipelines with one system for 3D character generation, animation rigging, asset management, look-dev rendering, and interactive design.
Character Creator 5 (CC5) brings character creation into the HD era. Its powerful subdivision workflow bridges game-ready 3D characters with film-quality rendering. This release includes all-new HD Morphs, anatomically accurate human bases, the next-gen ActorMIXER generator, and an advanced HD facial animation system. Step into the future of expressive, lifelike, production-ready digital humans.
Character Creator is an all-in-one character creation software loaded with powerful tools: design engaging characters, adjust shapes with ease, define skin tones, change hairstyles, dress characters for animation tests, customize any humanoid asset, or even create characters from photos.
With enhanced AccuRIG integration, Character Creator automates humanoid rigging while giving you powerful tools to handle complex multi-mesh models. It features hard surface rigging, precise skin weight adjustments for flawless binding, and customizable skeleton layouts to support different body types and humanoid creatures. More >
Whether humans, creatures or props, creativity is no longer limited by the existing CC character base. Any rigged biped models can be imported, characterized, and facial rigged in Character Creator. New features now make any character compatible with thousands of motion assets, ready for natural lip-sync, motion capture, and animation controls in iClone. CC characters can also be optimized for low-poly, high-performance crowd simulation, AR, VR, and Metaverse.
Humanoid (Non Standard Human) - Biped model characterized for CC and iClone, supports HumanIK body rig, spring bone, facial rig for expression and lipsync
Crowd (ActorBUILD) - A low-poly, merged UV, one material character converted from CC avatar for high-performance crowd simulation
Creature (Non Human) - In any animatable skeletal form, be able to import custom animation, supports CC IK/FK posing and iClone animation editing
Prop - Any 3D model with hierarchical mesh node, custom morph or bone structure for animation
Character Creator offers free add-ons to accelerate your design workflow with leading industry tools. Enjoy seamless integration with GoZ for ZBrush, CC Tools for Blender on asset creation, and CC AutoSetup for shaders and skeleton mapping in Unreal Engine and Unity Mecanim. Create with UDIM support for Substance Painter, cloth design and alembic baking with Marvelous Designer, and the auto render setup for Marmoset Toolbag, Autodesk Maya, 3ds Max, and USD workflow for NVIDIA Omniverse.
Dive in>Discover the perfect digital assets — all within a single application. Reallusion AI Smart Search is seamlessly integrated into Character Creator, giving you instant access to countless models and animations from the Content Store, Marketplace, and ActorCore. Choose between AI-powered Deep Search for precise results or traditional text-based search for simple queries.
Reallusion is dedicated to delivering the ultimate real-time digital human solution. Character Creator puts a wide range of essential features, intelligent tools, and rich content at your fingertips — empowering you to bring your characters to life, from film to games.
Choose a 3D starter package and begin your creative journey with the ultimate 3D character creation tool.
Features
*New functions in Character Creator 5 are marked in bold. |
CC5 | CC4 | |
---|---|---|---|
Body & Facial-Rigged Character Base |
Standard CC5 HD character
70K polycount (SubD 1) 2K / 4K / 8K material textures |
✓ | |
Standard CC1, CC3, CC3+ characters
20K polycount 4K material textures |
✓ | ✓ | |
Standard Game Base character
10K polycount (with reduced bone count) |
✓ | ✓ | |
Standard ActorBUILD character
15K polycount Single material for crowd rendering |
✓ | ✓ | |
Non-standard characters | ✓ | ✓ | |
Humanoid creatures | ✓ | ✓ | |
MetaHuman Compatbile | HD Facial Profile | ✓ | |
MHA facial animation import
*Also in iClone 8 |
✓ | ||
Character Setup | ActorMIXER | ✓ | |
Auto Import Character with Standard Profiles
(Mixamo, Maya HIK, 3ds Max Biped, Blender Human Meta Rig, Unreal UE4) |
✓ | ✓ | |
Daz Transformer | ✓ HD Morph |
△ Only Base Level |
|
HIK Characterize Editor | ✓ | ✓ | |
Spring Dynamics | ✓ | ✓ | |
Physics (Hair, Clothes) | ✓ | ✓ | |
T-Pose | ✓ | ✓ | |
Facial Profile Editor (Expression Manager) | ✓ | ✓ | |
Corrective Expressions | ✓ | ||
Correct Eyelashes (Position & Restore Shape) | ✓ | ||
Bone Adjustment | ✓ | ✓ | |
Supported File Format (Import) | OBJ (Mesh, Material) | ✓ | ✓ |
FBX (Rigged Character, Mesh, Material, Motion) | ✓ | ✓ | |
FBX (Daz & Hivewire Character Proprietary, Morph, Assets) | ✓ | ✓ | |
FBX (CC Character Editing) | ✓ | ✓ | |
iAvatar, iCloth, iShoes, iGloves, iHair, iAcc | ✓ | ✓ | |
iMotion, rlMotion, iMotionPlus | ✓ | ✓ | |
iAtm | ✓ | ✓ | |
iEffect | ✓ | ✓ | |
iProp | ✓ | ✓ | |
Supported File Format (Export) | OBJ (static character mesh) | ✓ | ✓ |
OBJ (selected items) | ✓ | ✓ | |
FBX (rigging and morphs) | ✓ | ✓ | |
OBJ, FBX (CC character editing) | ✓ | ✓ | |
iAvatar, iCloth, iShoes, iGloves, iHair, iAcc (to iClone) | ✓ | ✓ | |
USD (Omniverse) | ✓ | ✓ | |
FBX (Upload to Sketchfab) | ✓ | ✓ | |
Character Appearance | Face and body morph modifiers | ✓ | ✓ |
SkinGen (Dynamic Skin Layer Editor) | ✓ (CC3 Base+, CC5 HD) |
✓ (CC3 Base+) |
|
Hair & Facial Hair System (Smart Hair) | ✓ | ✓ | |
New Eyelash (Eyelash Elements & Group Content) | ✓ | ||
Material & Shader | Character - Digital Human Shader | ✓ (CC3 Base+, CC5 HD) |
✓ (CC3 Base+) |
Character - Smart Skin Color Shader | ✓ (CC3 Base+, CC5 HD) |
✓ (CC3 Base+) |
|
PBR Shader for clothes and props | ✓ | ✓ | |
Asset Creation | GoZ | ✓ | ✓ |
Morph slider creation | ✓ | ✓ | |
Subdivision normal baking | ✓ | ||
Cloth - Appearance Editor (Dynamic Material) | ✓ | ✓ | |
Cloth - Auto-skinning | ✓ | ✓ | |
Cloth - Skin weight editing | ✓ | ✓ | |
Cloth - Auto-conformation | ✓ | ✓ | |
Cloth - Partial Conform tool | ✓ | ✓ | |
OBJ/FBX to accessory conversion | ✓ | ✓ | |
Delta Mush (Mesh smooth deformer) | ✓ | ✓ | |
Prop Edting | Mesh editing | ✓ | ✓ |
Skin Weight Editor | ✓ | ✓ | |
InstaLOD | ✓ | ✓ | |
Mesh Tools | OpenSubdiv | ✓ | ✓ |
Edit Normal | ✓ | ✓ | |
Edit Mesh - Vertex Soft Selection | ✓ | ✓ | |
Edit Mesh - Poly Selection | ✓ | ✓ | |
Edit Mesh - Element Selection | ✓ | ✓ | |
Edit Mesh - Brush Push & Pull Selection | ✓ | ✓ | |
LOD Generation *Powered by InstaLOD |
Polygon optimization | ✓ | ✓ |
Remeshing | ✓ | ✓ | |
Material Merge | ✓ | ✓ | |
LOD (Level of Details) | ✓ | ✓ | |
Visual | HDR (HDR video baking) | ✓ | ✓ |
HBAO+ | ✓ | ✓ | |
IBL & directional, spotlight, point lights | ✓ | ✓ | |
Soft shadows, shadow catcher & multiplier | ✓ | ✓ | |
Global Illumination (GI) | ✓ | ✓ | |
PBR/Digital Human Shader | ✓ | ✓ | |
Point Light with Shadow | ✓ | ✓ | |
Volumetric Light | ✓ | ✓ | |
Reflection Surface (Mirror) | ✓ | ✓ | |
TAA | ✓ | ✓ | |
IES | ✓ | ✓ | |
Environment & Character Settings | Light Creation | ✓ | ✓ |
Pose Editing | ✓ | ✓ | |
Pose Saving | ✓ | ✓ | |
Face Key Editing & Saving | ✓ | ✓ | |
Bone List Panel & Bone Filter | ✓ | ✓ | |
Animation Player | ✓ | ✓ | |
Animated Display | Animation playback | ✓ | ✓ |
Hair spring dynamics | ✓ | ✓ | |
Cloth physics | ✓ | ✓ | |
Animated turntable | ✓ | ✓ | |
Gender-based idle motion | ✓ | ✓ | |
Rendering | Mesh subdivisions | ✓ | ✓ |
Mesh tessellation | ✓ | ✓ | |
Realtime rendering | ✓ | ✓ | |
PBR/Digital Human shader support | ✓ | ✓ | |
Toon shading | ✓ | ✓ | |
Image rendering | ✓ | ✓ | |
Video rendering | ✓ | ✓ | |
Compatible Plugins | ActorMIXER PRO & CORE Library | ✓ *With additional purchase |
|
Headshot | ✓ *With additional purchase |
✓ *With additional purchase |
|
SkinGen Premium | ✓ *With additional purchase |
✓ *With additional purchase |
|
Iray | ✓ *With additional purchase |
||
Compatible plugins
(Free of cost) |
Omniverse Connector | ✓ | ✓ |
Smart Gallery | ✓ *Built-in |
✓ *Built-in |
|
Auto Setup for Unreal | ✓ | ✓ | |
Auto Setup for Unity | ✓ | ✓ | |
Auto Setup for Blender | ✓ | ✓ | |
Auto Setup for 3ds Max | ✓ | ✓ | |
Auto Setup for Maya | ✓ | ||
Auto Setup for Marmoset Toolbag | ✓ | ||